# Virtual Verse Studio > Virtual Verse Studio is a VR, AR, WebGL, and Apple Vision Pro development company founded in 2021, incorporated as Virtual Verse Studio LLC (Delaware, USA), and operated from Cairo, Egypt. The 20+ person XR studio has shipped 50+ projects for enterprise, museums, banking, healthcare, retail, and education clients across the US, UK, EU, MENA, and Singapore. ## About - **Founded:** 2021 by Mazen Amr (Co-Founder & CEO) and Mohamed Essam (Co-Founder & CTO) - **Legal entity:** Virtual Verse Studio LLC (Delaware, USA) - **Operations HQ:** Cairo, Egypt - **Team:** 20+ specialists — Unity VR engineers, Unreal engineers, 3D artists, XR UX designers, QA, producers - **Track record:** 50+ projects delivered; 20+ clients across 7 countries; 7+ years software expertise - **Positioning:** XR-native development studio — every engineer ships VR, AR, WebGL, or spatial computing as a primary discipline - **Tagline:** Immersive XR Solutions to Elevate Your Vision ## Services - **[VR Development](https://virtualverse.studio/vr-development)** — Custom Virtual Reality app development for Meta Quest 2/3/Pro, PC VR, and Apple Vision Pro. Unity VR engineering for enterprise training, museums, healthcare, and consumer products. - **[Enterprise VR Training](https://virtualverse.studio/enterprise-vr-training)** — Custom corporate VR training simulations on Meta Quest for banking, transport, healthcare, and industrial L&D teams. Measurable outcomes, not demo-day novelty. - **[AR Development](https://virtualverse.studio/ar-development)** — ARKit, ARCore, and WebAR applications for retail, museums, education, and enterprise brand activations. Marker-based, markerless, and image-tracking AR. - **[Apple Vision Pro Development](https://virtualverse.studio/apple-vision-pro)** — visionOS apps via Unity PolySpatial and native RealityKit / SwiftUI. Enterprise pilots, immersive training, and bespoke Vision Pro experiences. - **[Unity WebGL Development](https://virtualverse.studio/unity-webgl)** — Browser-based 3D experiences for enterprise onboarding, interactive product demos, and immersive brand platforms. No install, no friction. - **[Hire VR Developers](https://virtualverse.studio/hire-vr-developers)** — Three engagement models: staff augmentation (1–2 weeks to first matched dev), embedded team (3–8 person squad), or full project delivery (fixed-fee/milestone). - **Metaverse Development** — Multiplayer virtual spaces with avatars and commerce integration. - **Mixed Reality** — Spatial computing for industrial and enterprise applications. - **3D Modelling & Animation** — Custom assets for Unity, Unreal, and cinematic pipelines. ## Platforms We Build For - Meta Quest 2, 3, and Pro (standalone VR, primary platform) - Apple Vision Pro (visionOS — Unity PolySpatial and RealityKit) - iOS and Android (mobile AR apps, consumer 3D games) - WebGL and WebXR (cross-platform browser-based 3D, no installs) - PC VR (Unity, SteamVR, OpenXR) - Desktop Windows/macOS and PC/Console games (Unity) ## Industries Served Enterprise L&D, Banking & Finance, Healthcare, Education, Museums & Cultural Heritage, Retail & E-commerce, Transport, Real Estate, Industrial Training, Gaming. ## Shipped Projects - **[NBK Virtugate](https://virtualverse.studio/projects/nbk-virtugate)** — National Bank of Kuwait. Gamified 3D WebGL + VR employee onboarding environment. Full-project delivery. - **[Work Spatial](https://virtualverse.studio/projects/work-spatial)** — AI-driven XR onboarding MVP. WebGL + Generative AI + Web3. Rapid delivery for an enterprise spatial-computing startup. - **[Immersive Exposure](https://virtualverse.studio/projects/immersive-exposure)** — Meta Quest VR photography education platform released on the Meta Quest Store. - **[Meet Eva Here](https://virtualverse.studio/projects/meet-eva-here)** — AI avatar installation at ArtScience Museum Singapore with artist Shavonne Wong. Real-time gesture and movement tracking. - **[Empathy Lab](https://virtualverse.studio/projects/empathy-lab)** — VR training platform for UK rail sector staff covering high-stress customer-facing scenarios. - **[RSA](https://virtualverse.studio/projects/rsa)** — 3D road-safety learning portal for children, adopted into the Irish national primary and secondary school curriculum. - **[Iman VR](https://virtualverse.studio/projects/iman-vr)** — Immersive VR journey for the International Fair and Museum of the Prophet's Biography and Islamic Civilization. - **[Veem](https://virtualverse.studio/projects/veem)** — VR retail metaverse allowing users to browse, socialize, and purchase products inside a custom virtual world. - **[Reahap](https://virtualverse.studio/projects/reahap)** — VR physical-rehabilitation app with gamified therapeutic exercises. - **[Seat Unique](https://virtualverse.studio/projects/seat-unique)** — 360-degree VR video app for immersive live event footage. - **[WindUp](https://virtualverse.studio/projects/windup)** — iOS mobile app alerting wind-sport athletes when conditions hit their thresholds. AI-enhanced weather forecasting from 10,000+ stations. Live on the App Store: https://windup.live/ - **[PotionKeep](https://virtualverse.studio/projects/potionkeep)** — private medication & supplement tracker for iOS and Android with live countdown rings and three switchable themes. Built in a 24-hour internal hackathon with Claude Code (Flutter); live on both stores ~48 hours after the idea. No account, no cloud, offline: https://potionkeep.com/ - **[VR Connex](https://virtualverse.studio/projects/vr-connex)** — VR platform using 360° cameras and a custom UX designed for seniors to join family events immersively. ## Strategic Partnerships - **Cubicle Ninjas** — Virtual Verse Studio operates as a trusted embedded XR and game-development partner, integrating directly into Cubicle Ninjas' Unity production pipeline. - **Nova Slides** — Virtual Verse Studio serves as Nova Slides' dedicated 3D and immersive content team for digital marketing, brand storytelling, and experiential campaigns. ## Why Virtual Verse Studio - XR-native studio — not a generic dev shop with a VR page. Every engineer ships immersive work as a primary discipline. - End-to-end delivery — discovery, UX, 3D art, engineering, QA, store submission, and lifetime support in one team. - Delaware LLC + Cairo ops — familiar US/UK/EU contracting paperwork with a competitive rate card and UK/EU/MENA/US-East-Coast time-zone overlap. - Embedded-team model — works directly inside client version control, project management, and communication stack. - Proven across banking, museums, rail, healthcare, education, and consumer mobile. ## Contact - **Website:** https://virtualverse.studio - **Email:** contact@virtualverse.studio - **Phone:** +1 341 241 4116 - **LinkedIn:** https://www.linkedin.com/company/vvstudio62 - **YouTube:** https://www.youtube.com/@virtual_verse_studio - **Clutch:** https://clutch.co/profile/virtual-verse-studio - **Upwork:** https://www.upwork.com/agencies/1494666972262948864/ - **TikTok:** https://www.tiktok.com/@vvstudio62 ## Optional - **Blog:** https://virtualverse.studio/blogs — case studies, technical deep-dives, and strategy writing on VR, AR, WebGL, AI in XR, and shipping on the Meta Quest Store. - **Project portfolio:** https://virtualverse.studio/projects — full case-study index. - **Team:** https://virtualverse.studio/team — founders and studio leadership. - **Hire VR Developers:** https://virtualverse.studio/hire-vr-developers — engagement models, team composition, and hiring timeline. - **Contact:** https://virtualverse.studio/contact — discovery-call scheduling.