VR development
Custom VR apps for Meta Quest, PC VR, and Apple Vision Pro. Case studies: NBK Virtugate, Iman VR, Immersive Exposure.
Explore VRVirtual Verse Studio is an XR development company that ships custom VR, AR, WebGL, Metaverse, and Apple Vision Pro applications for enterprise, museums, banking, retail, and education — 50+ projects delivered across 7 countries, from Meta Quest store releases to nation-scale 3D curriculum platforms.
NBK Virtugate — WebGL + VR onboarding for the National Bank of Kuwait
Explore the dedicated page for each of our most-requested services. Every one covers process, technology stack, case studies, and pricing.
Custom VR apps for Meta Quest, PC VR, and Apple Vision Pro. Case studies: NBK Virtugate, Iman VR, Immersive Exposure.
Explore VRMeasurable VR training for banking, transport, healthcare, and industrial teams. Case study: Empathy Lab UK rail.
Explore trainingBrowser-based 3D — no install, full Unity. Case studies: Work Spatial, NBK Virtugate, RSA.
Explore WebGLARKit, ARCore, and WebAR for retail, museum, brand, and enterprise. Case study: Meet Eva Here.
Explore ARNative visionOS with RealityKit and Unity PolySpatial — enterprise pilots, spatial training, and design review.
Explore visionOSSamsung Galaxy XR and Android XR apps with the Jetpack XR SDK, Unity 6, and ARCore — enterprise pilots and Android-to-XR adaptations.
Explore Android XRConversational, LLM-powered digital humans for museums, brands, and enterprise — real-time lip-sync and voice. Case study: Meet Eva Here.
Explore AI avatarsNDA-first, ghost-credited XR engineers who deliver under your brand — staff augmentation, embedded teams, or full sub-delivery. Partners: Cubicle Ninjas, Nova Slides.
Explore white-labelStaff augmentation, embedded teams, and full-project delivery — Unity-specialist XR engineers ready to embed in your pipeline.
Hire developersFrom browser-based 3D to standalone VR, spatial computing, and the production pipeline that supports them — designed, built, and maintained end to end.
Custom-built VR simulations for corporate training, onboarding, events, education, and entertainment — developed for Meta Quest 2, 3, Pro, and PC VR in Unity and Unreal Engine.
Location-based and marker-based AR for learning, sales, and brand activations — product visualization for retail, interactive social filters, and mobile apps using ARKit and ARCore.
High-performance 3D that runs directly in the browser with no downloads — enterprise onboarding platforms, immersive product demos, and real-time brand experiences built in Unity WebGL.
Fully interactive virtual spaces for community engagement, virtual commerce, and persistent digital worlds — with multiplayer systems, real-time avatars, and social experiences.
Blending real-world and digital elements through spatial computing for industrial training, enterprise use cases, and next-generation interaction on HoloLens and passthrough headsets.
Native spatial experiences on visionOS using RealityKit and SwiftUI — one of the first studios in the region building human-centered apps for Apple's spatial computing platform.
Immersive digital systems with blockchain integration, digital ownership, and NFT-based environments — the technical infrastructure for brands entering decentralized spaces.
Custom 3D assets, character rigging, and animation optimized for real-time engines including Unity3D and Unreal Engine — plus cinematic production pipelines and product visualization.
Lifetime technical support and optional maintenance plans on every project we deliver — we stay engaged after launch so your immersive experience keeps performing as platforms evolve.
The same path for every engagement, across seven countries. Fixed-fee or milestone-based — shipping code, not slide decks.
A free 30-minute scoping conversation. We understand the outcome you need, your audience, technical constraints, timeline, and budget. No NDA required to start.
A detailed proposal within one week — fixed-fee or milestone-based — including platform choice, tech stack, risk assessment, and a realistic delivery timeline.
Wireframes, storyboards, and a navigable prototype on your target device in 2–3 weeks. You validate the direction before the build commits.
Agile bi-weekly sprints with reviewable builds every two weeks. You see the product on real hardware throughout — no end-of-project surprises.
QA, store submission (Meta Quest, App Store, Steam), deployment, and lifetime technical support on every project. Maintenance retainers optional.
Build once, deploy across every immersive surface — with delivery proven in regulated, enterprise, and public-sector environments worldwide.
Native performance on every headset, browser, and device we ship to.
From banks and museums to national curricula — immersive work that has to hold up in the real world.
Trusted by enterprises, institutions & studios









Pricing, timelines, IP, NDAs, and how we embed — the practical answers before a scoping call.
Tell us about your project — we'll scope it, design it, and deliver it end to end. Honest timeline, budget range, and the right platform.