The people behind the vision

A studio of specialists, not generalists.

Virtual Verse Studio is a 20+ person XR team — Unity engineers, 3D artists, technical artists, designers, QA, and project managers — led by two founders who still review the hardest calls personally. Building immersive products since 2021.

Clutch ★★★★★ 5.0 on Clutch Delaware LLC · Cairo studio · 50+ projects shipped
Meet Eva Here — a real-time AI avatar installation built by the Virtual Verse Studio team for the ArtScience Museum Singapore

Meet Eva Here — a real-time AI avatar installation our team shipped for the ArtScience Museum Singapore

20+
Specialists in-house
50+
Projects delivered
7+
Years building XR
2021
Founded · Delaware & Cairo
Founded in 2021

Two founders who still ship

Mohamed and Mazen started Virtual Verse Studio as a two-person operation and grew it into a 20+ person multidisciplinary studio — incorporated as Virtual Verse Studio LLC in Delaware and operating globally from Cairo.

Mohamed Essam, Co-Founder and CTO of Virtual Verse Studio

Mohamed Essam

Co-Founder & CTO

Leads technical direction and client delivery as CTO. Mohamed has been building Unity XR since 2018 and owns the studio's technical quality bar across every project — Unity3D, Unreal Engine, VR/AR systems, multiplayer architecture, WebGL performance, and Apple Vision Pro spatial computing. He sets the technical strategy and reviews the hardest architectural calls personally.

Mazen Amr, Co-Founder and CEO of Virtual Verse Studio

Mazen Amr

Co-Founder & CEO

Leads strategy, operations, growth, and the studio's client and partner relationships as CEO. Mazen turns complex immersive briefs into delivered products, keeps the team aligned across every engagement, and takes projects from concept to delivery on schedule across XR, VR, AR, and WebGL.


How the 20+ team is structured

Every discipline a shipped XR product needs

Instead of a wall of headshots, here's what actually matters: the disciplines under one roof, working in sync from concept through QA — no handoffs, no outsourced gaps.

Unity & XR engineering

Gameplay systems, interaction, and multiplayer architecture for Meta Quest, PC VR, WebGL, and visionOS — the backbone of every build.

3D art & animation

Custom environments, props, characters, and rigged animation built for real-time engines — authentic detail without breaking the frame budget.

Technical art & shaders

Real-time shaders, visual effects, and the performance-optimization work that keeps standalone headsets and browsers running at frame rate.

Experience & UX design

Spatial UX, comfort, and onboarding flows designed for immersive contexts — so first-time users feel oriented, not overwhelmed.

QA & device testing

Hands-on testing across Quest, Vision Pro, mobile, and browser hardware — catching motion, performance, and edge-case issues before launch.

Project management

Clear communication, fast responses, and on-schedule delivery — the coordination clients consistently call out in their reviews.

Studios we build alongside

Embedded with partner studios

Our team plugs directly into other studios' pipelines as a trusted extension — the same embedded model we offer enterprise clients.

Cubicle Ninjas

Cubicle Ninjas

A trusted embedded development partner — we integrate directly into their production pipeline for gameplay mechanics and interaction systems, real-time shaders and VFX, performance optimization, and flexible Unity-based team extension.

Nova Slides

Nova Slides

Their dedicated 3D and immersive content team for digital marketing and experiential campaigns — WebGL-based 3D experiences, Unity development for branded activations, and custom 3D assets for digital and physical events.

Shavonne Wong, the immersive artist Virtual Verse Studio partnered with on Meet Eva Here
Artist collaboration

Building with artists, not just for them

For Meet Eva Here at the ArtScience Museum Singapore, our engineers worked hand-in-hand with immersive artist Shavonne Wong — who leverages AI and 3D in her practice — to build a real-time AI avatar that tracked and responded to visitors via gesture and movement, delivered under a tight deadline.

In their words

What it's like to work with the team

"Mohamed and Mazen were very instrumental in helping us develop our MVP. They have a plethora of knowledge and command of the technologies we needed. Very professional, communicate well, and kept the project on schedule. We recommend them highly."
Work Spatial
AI onboarding MVP · via Upwork
"The Unity build worked as intended, thanks to Virtual Verse Studio. The team was very responsive and quick at delivering, and internal stakeholders praised the service provider's accessibility and work culture."
Meet Eva Here
AI avatar installation · ArtScience Museum
Clutch ★★★★★ 5.0 average across verified Clutch reviews

Want this team on your project?

Tell us what you're building. We'll bring the right specialists to the table — or embed our engineers directly into your pipeline.