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White-Label XR · NDA-first

XR delivery, shipped under your brand.

We’re a white-label XR development partner for agencies, studios, and product teams — NDA-first, ghost-credited Unity and VR/AR engineers who embed in your pipeline as staff aug, an embedded team, or full delivery.

★★★★☆ 4.5 on Clutch · 50+ projects · 20+ clients · since 2021

What we offer

Embedded XR capacity, your brand on it.

White-label project delivery

We deliver complete XR builds white-labeled under your brand — your client sees your studio, never ours. Ghost-credited, NDA-first, shipped as if your own team built it.

Embedded XR engineers

A dedicated XR pod that lives inside your pipeline — your version control, your board, your standups — exactly how we run as Nova Slides’ immersive content team.

Staff augmentation

Drop senior Unity and VR/AR specialists into your team to work under your direction. Scale a pod up or down as your roadmap demands — no hiring lead time.

NDA & IP-safe collaboration

NDA before the first call, clean work-for-hire IP transfer on payment, and zero public claim on your work. Confidentiality and ownership stay firmly yours.

Overflow capacity for agencies

Won more XR work than your team can absorb? We take the overflow so you never turn down a brief — senior engineers ready to ramp in days, not weeks.

Proof-of-concept sprints

Need a working XR prototype to win a pitch or de-risk a brief? Fixed-scope, fixed-fee PoC sprints that hand you shipping code to put in front of your client.

Winning XR work is easy; staffing senior Unity and VR/AR engineers fast enough to deliver it is not. We give you that capacity invisibly — NDA-first, ghost-credited, and embedded in your pipeline, so the work ships under your brand.

This is already how we operate. Virtual Verse Studio is the embedded Unity XR and game-development partner for Cubicle Ninjas under NDA, and the dedicated 3D and immersive content team for Nova Slides. Across 50+ immersive projects since 2021, with 20+ specialists in-house, we plug into other teams’ brands, codebases, and clients without ever showing up in the credits.

Why agencies pick us

XR capacity you can sell as your own.

Cubicle Ninjas & Nova Slides

Two brands ship our XR under their own name

We run as the embedded Unity XR and game-development partner for Cubicle Ninjas under NDA, and as the dedicated 3D and immersive content team for Nova Slides — plugging into other teams’ brands, codebases, and clients without ever appearing in the credits. Across 50+ immersive projects since 2021 we slot into multi-platform pipelines without a learning-curve tax on your timeline.

We integrate directly into your version control, project management, and communication stack — operating as a seamless extension of your in-house team.
See the work →
How an engagement runs

From NDA to embedded in your pipeline.

  1. NDA & intro call

    We sign your NDA before scoping anything, then a free 30-minute call on your XR brief, the brand you ship under, and the engagement model that fits.

  2. Engagement & terms

    We agree staff aug, embedded team, or full delivery — with work-for-hire IP transfer and ghost-credit written in, so ownership and confidentiality are settled up front.

  3. Pipeline onboarding

    We get access to your version control, PM board, and comms, learn your conventions, and slot in as part of your team — ramping in days, not weeks.

  4. Delivery sprints

    Senior engineers commit into your codebase on your cadence, with reviews and demos run your way. The work ships under your brand throughout.

  5. Scale & support

    Flex the pod up or down as your pipeline moves, and keep us on for lifetime technical support on what we’ve delivered — all still credited to you.

Stack · platforms & tools

The technology behind it

  • Unity
  • Meta Quest
  • WebGL
  • Apple Vision Pro
  • Android XR
  • ARKit / ARCore
  • Git / Perforce / Plastic
  • Jira / Linear
  • NDA
  • Work-for-hire IP
  • Ghost-credit
  • Staff augmentation
Trusted by enterprises, institutions & studios
  • National Bank of Kuwait
  • Meta
  • Road Safety Authority Ireland
  • Cubicle Ninjas
  • Nova Slides
  • Seat Unique
  • Immersive Exposure
  • Work Spatial
  • Veem
FAQ · questions

What XR buyers ask us

Do you white-label and work under our brand?
Yes. White-label, ghost-credited delivery is a core part of what we do. We work invisibly under your brand — your client never has to know a subcontractor was involved. We act as an embedded Unity XR and game-development partner for Cubicle Ninjas under NDA, and as the dedicated 3D and immersive content team for Nova Slides. You present the work as your own; we stay behind the scenes.
Do you sign NDAs and ghost-credit the work?
NDA by default. We sign your NDA before any scoping conversation and never publicly claim white-label work in our portfolio, case studies, or marketing. Our embedded relationship with Cubicle Ninjas runs under NDA and our work for Nova Slides ships entirely under their brand — proof that we keep the credit, and the confidentiality, where you need it.
Can you embed in our existing Unity codebase and tools?
Yes. We integrate into your version control (Git, Perforce, or Plastic SCM), your project management (Jira, Linear, or your board), and your comms (Slack, Teams, or email) so we operate as part of your team rather than a black-box vendor. We work inside your existing Unity codebase, follow your branching and review conventions, and ship into your pipeline — exactly how we run as Cubicle Ninjas’ embedded XR partner.
What engagement models do you offer — staff augmentation, embedded team, or full delivery?
All three. Staff augmentation drops senior Unity/XR engineers into your team to work under your direction. An embedded team gives you a dedicated, ongoing XR pod — the model we run for Nova Slides as their 3D and immersive content team. Full sub-delivery hands us a scoped brief and we deliver the finished build white-labeled under your brand. Many agencies start with overflow capacity and grow into a standing embedded relationship.
Who owns the IP?
You do. We work for hire — all source code, assets, and deliverables are assigned to you (or your end client) on payment, with clean IP transfer written into the agreement. We retain no rights and reuse nothing across engagements. Combined with NDA-first ghost-credit, that means the work is unambiguously yours to own, ship, and claim.
How fast can you ramp a developer onto our project?
Because our specialists are in-house and senior, we can typically ramp an engineer onto your project within days, not weeks. After NDA and access to your repo, board, and comms, a Unity/XR developer can be reviewing your codebase and committing usable work in the first sprint. With 20+ specialists on staff we can scale a pod up or down as your pipeline demands.
What XR platforms can your team cover?
Our engineers cover Meta Quest, WebGL/WebXR in the browser, Apple Vision Pro (visionOS), Android XR, and mobile AR with ARKit and ARCore — built primarily in Unity, with native work where it adds value. Across 50+ immersive projects since 2021 we have shipped XR on Meta Quest, HoloLens, and the browser, so we slot into multi-platform pipelines without a learning-curve tax on your timeline.
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Let’s scope your project.

Tell us about your world — we’ll scope it, design it, and deliver it end to end. Honest timeline, budget range, and the right platform.