We build VR applications on Meta Quest, PC VR, and Apple Vision Pro — delivered end to end by a 20+ person Unity VR studio with a track record across banking, education, healthcare, arts, and transport.
★★★★☆ 4.5 on Clutch
50+ projects · 20+ clients · 7+ years
NBK Virtugate — gamified VR + WebGL onboarding for the National Bank of Kuwait
50+
Projects delivered
20+
Clients served
Delaware
USA LLC
2021
Founded
Build
What we build
VR for every audience and every headset
Virtual Verse Studio specializes in custom virtual reality (VR) app development across six categories. Every project is scoped around a measurable outcome, not just a deliverable.
Corporate & enterprise VR
Custom VR for internal training, onboarding, compliance, and operational simulation. Built for enterprise rollout with SCORM/xAPI LMS integration and mobile device management (MDM) support. Deployed at clients like the National Bank of Kuwait and UK rail operators.
Cultural & museum VR
Historically and culturally accurate VR for museums, cultural institutions, and heritage organizations. Our Iman VR project for the International Fair and Museum of the Prophet's Biography is one example — demanding meticulous authenticity and narrative design alongside Unity VR production.
Consumer & entertainment VR
Published VR applications for the Meta Quest app store and Steam. Our Immersive Exposure project — a VR photography education platform — was released on the Meta Quest store, covering everything from Unity VR development to store submission and post-launch maintenance.
Medical & therapeutic VR
Clinical-grade VR for therapy, rehabilitation, and medical training. Our Reahap project is a VR physical-rehabilitation app that uses gamification to drive patient engagement and exercise adherence — designed in collaboration with clinical teams.
360° video & live VR
Immersive 360-degree video apps and live-event VR experiences. Our Seat Unique project transforms live event footage into fully immersive VR spectator experiences — combining 360° video pipelines with a purpose-built VR runtime.
WebGL & cross-platform VR
When VR needs to reach people without a headset, we deliver WebGL-accessible 3D that runs in the browser — and maintain full VR headset parity for users who have the hardware. Our NBK Virtugate and RSA projects both ship this way.
Work
Case study spotlight
NBK Virtugate — a 3D onboarding world for a national bank
The National Bank of Kuwait needed to modernize onboarding for a large, distributed workforce. We replaced slide-deck orientation with an explorable virtual bank — built once, delivered in VR and the browser.
Custom VR application development typically ranges from mid-five-figure pilots to mid-six-figure full productions, depending on scope, environment complexity, multiplayer requirements, and LMS or backend integrations. A single-scene VR proof-of-concept can ship in 6–10 weeks; complex multiplayer or enterprise-integrated VR applications take 3–6 months. Every project we scope is fixed-fee or milestone-based.
How long does it take to build a VR application?
MVP VR builds typically ship in 8 to 14 weeks from kickoff. Full productions with multiplayer, backend integration, or store submission take 3–6 months. We can deliver rapid prototypes in 4–6 weeks when a pilot is needed for an internal approval cycle.
Which VR platforms do you support?
Meta Quest 2, Quest 3, and Quest Pro as primary standalone VR targets; PC VR via SteamVR (Valve Index, HTC Vive, Meta Quest Link); Apple Vision Pro for spatial-computing applications using visionOS, RealityKit, and SwiftUI; and WebXR for browser-based VR where the experience needs to reach users without a headset.
Can you publish our VR app to the Meta Quest Store?
Yes. We've done it. Our Immersive Exposure project was released on the Meta Quest app store on schedule. We handle the full submission process — store assets, content rating, VRC (Virtual Reality Checks) compliance, and release coordination.
Do you work as a subcontractor or embedded team for other agencies?
Yes — we work under both models. We operate as an embedded Unity VR and game development partner for Cubicle Ninjas, integrating directly into their pipeline, and as Nova Slides' dedicated 3D and immersive content team. NDA and white-label engagements are standard.
Do you provide maintenance and support after launch?
Every project we deliver includes lifetime technical support. Optional maintenance retainers cover Unity LTS upgrades, Meta Quest firmware compatibility, content updates, and new feature additions as your product evolves.