Enterprise Vision Pro pilots
Spatial-computing pilot programs that validate Vision Pro use cases for training, collaboration, and design review — built so your team can put ROI in front of stakeholders.
Plan a custom visionOS application for training, product demonstrations or enterprise workflows. Start with a focused use case and an on-device prototype.
★★★★☆ 4.5 on Clutch · 50+ projects · 20+ clients · since 2021
Spatial-computing pilot programs that validate Vision Pro use cases for training, collaboration, and design review — built so your team can put ROI in front of stakeholders.
visionOS training apps that lean on passthrough mixed reality, eye tracking, and precise hand tracking — for high-value scenarios where fidelity justifies the hardware.
Review CAD models, architectural designs, and product prototypes at full scale in your actual space — for architecture, product design, and engineering teams.
Bespoke Vision Pro experiences across entertainment, education, wellness, and brand — handled end to end from concept through App Store submission.
We port existing Unity XR apps to Vision Pro with Unity PolySpatial — keeping your codebase while tapping visionOS-native features where they add value.
4–6 week PoC sprints for teams who need a working Vision Pro prototype to pitch internal stakeholders. Fixed scope, fixed fee, shipping code at the end.
Virtual Verse Studio offers Apple Vision Pro application development for teams evaluating a spatial product or enterprise workflow. We scope the task, interaction model, content and integrations before selecting native visionOS tools or a Unity-based approach. A prototype should test whether spatial interaction helps your users complete the task.
Virtual Verse Studio has shipped XR on Meta Quest, HoloLens, and the browser across 50+ immersive projects since 2021. Foundational work like NBK Virtugate, Meet Eva Here, and Work Spatial translates directly into the instincts visionOS apps need — gaze, pinch, passthrough, and attention-aware layout that feels native rather than ported.
Apple Vision Pro is a new platform category — spatial computing that blends the virtual and the real. We bring proven Unity XR and spatial UX discipline to every visionOS build.
We choose the right tool per project — tight platform integration with RealityKit and SwiftUI, or multi-platform reach with Unity PolySpatial.
ArchViz Walkthrough · NBK Virtugate · Meet Eva Here
Our ArchViz Walkthrough — a real-time architectural visualization with live material swaps and sunset/night lighting — runs in full immersion on Apple Vision Pro today, tested alongside Meta Quest and Pico from a single WebXR build. Behind it sits the same foundation as NBK Virtugate and Meet Eva Here: 50+ immersive projects since 2021, and the spatial instincts visionOS apps need — gaze, pinch, passthrough, and attention-aware layout that feels native rather than ported.
“One URL, every headset — the ArchViz Walkthrough steps from the browser into Vision Pro immersion.”See the work →
A free 30-minute conversation on your Vision Pro use case, target audience, and whether native visionOS or Unity PolySpatial fits best.
A fixed-fee or milestone proposal within a week — platform choice, App Store submission plan, and a clear pilot deliverable.
Native visionOS UX — gaze and pinch interaction, passthrough layout, attention-aware content placement — delivered in 2–3 weeks.
Agile bi-weekly sprints with builds you review on Vision Pro hardware. On-device feedback drives the next iteration.
App Store submission, TestFlight and Apple Business Manager distribution for pilot groups, and lifetime technical support as visionOS matures.
Share your project brief, target users and timing. We can help define the deliverables, platform and budget.