Retail & product try-on
AR product visualization for e-commerce and in-store retail. Shoppers see products at true scale in their own space — higher conversion, fewer returns. Native ARKit/ARCore or WebAR for no-install try-on.
We build augmented reality on iOS, Android and the web — from ARKit and ARCore apps to no-install WebAR and large-format installations. Shipped across museums, retail and enterprise brands.
Meet Eva Here — a gesture-tracked AR avatar at ArtScience Museum Singapore
Every AR project is scoped around a measurable outcome — not just a 3D model floating in space. We pick the right tracking, platform and SDK for the job.
AR product visualization for e-commerce and in-store retail. Shoppers see products at true scale in their own space — higher conversion, fewer returns. Native ARKit/ARCore or WebAR for no-install try-on.
Interactive AR and mixed-media installations for museums and cultural spaces. Our Meet Eva Here installation for ArtScience Museum Singapore tracks visitor gestures in real time to drive an AI avatar.
AR social filters, WebAR landing pages and branded marker-based experiences for experiential marketing. Designed to drive shareability, dwell time and measurable campaign ROI.
Scan a QR code or tap a link and the experience loads straight in Safari or Chrome. Maximum reach, zero install friction — the right call for high-volume marketing and retail try-on.
Geolocated AR experiences for tourism, events and outdoor activations. GPS-triggered overlays that turn physical places into interactive, explorable experiences.
AR remote assistance, field-service overlays and training apps for industrial teams. Integrates with your existing asset-management and knowledge-base systems.
Artist Shavonne Wong and ArtScience Museum Singapore wanted to turn a passive exhibit into a live, responsive experience — on a tight exhibition deadline. We built an AI-powered avatar on a large-format display that tracks visitor gesture and movement in real time, turning passive viewing into active participation.
"The Unity build worked as intended, thanks to Virtual Verse Studio. The team was very responsive and quick at delivering."
There's no single right answer — only the right answer for your goal. Here's how we decide.
No app install, works on most recent phones, and low-friction to share. Ideal for marketing campaigns, retail product try-ons, and anything that needs to reach a wide audience instantly via a QR code or link.
Best-in-class tracking, occlusion, lighting estimation and persistent anchors. The right call for museum installations, training tools and flagship brand experiences where quality is the whole point.
A predictable, fixed-fee or milestone-based path — with deployable builds on your own devices throughout.
Free 30-minute scoping conversation covering use case, deployment target (native iOS/Android, WebAR or installation), and timeline.
Fixed-fee or milestone proposal within one week, including SDK choice (ARKit, ARCore, WebAR) and device-support strategy.
A navigable AR prototype on your target device in 2–3 weeks. Test marker detection, tracking stability and interaction flow before full build.
Agile bi-weekly sprints with deployable builds on your devices every two weeks — so there are no surprises at the end.
App Store / Play Store submission, WebAR deployment, and lifetime technical support on every project.
We select the right combination of SDKs and tracking per project — native, web, or both.
Book a free 30-minute scoping call and we'll recommend the right AR approach — WebAR or native — for your use case, timeline and budget.